I don’t have all the answers, but I’ll try to paint a picture of how this is likely to work out in the SE. There’s certainly going to be some teething pains as we experiment with how to best implement the hp rules such that hassle and cost are minimized, yet usefulness and fairness maximized.
What follows is just my vision of this, so it’s 1/2 of a SE answer, Robert having the other half.
There will be a mobile Dynojet Dyno at multiple events. Some of these will be announced prior, some probably not. By announcing it prior the hope is that the dyno will get more business. The more cars that go to the dyno the easier it will be to get dynos to events.
Jim Pantas will tell the race directors how many dyno runs he’s willing to pay for. Lets say SpecE30 gets 2 runs. Then Robert Patton and I come up with a scheme that results in 2 of our cars being impounded after a qual or a race, weighed, then sent to the dyno. NASA pays for the dyno runs for cars sent to the dyno from impound. I’d expect the # of SpecE30’s to vary from 2-6 for a weekend.
General availability of the dyno will vary. The dyno guy will be looking to dyno cars all weekend long because he’s trying to make a buck, but stuff happens. One mobile dyno guy is a racer so he’ll be both on the track and also strapping down your car.
Routinely dynoing a car would be too expensive and time consuming for most of us. My recommendation would be to dyno a car at an event once and not do it again unless something is changed. I’d assume that 3 dyno runs will cost $100. If the dyno guy gets a lot of business, maybe the cost will go down a bit.
Getting different #'s from a dyno and scales. This is likely to happen and we’re going to have to figure out how to deal with it in a way that is fair. We’re used to dealing with situations where we don’t trust a set of scales for one reason or another, but we’re not used to dealing with dyno #'s that are “not what we expected.” Maybe we find that having more than one mobile dyno operator working the region is a bad idea. Maybe we find that our region has to “ease into” the hp/wt rule gradually somehow. Maybe we find that we can use my car or Robert’s car as a “control” to ID if the dyno is reading oddly high. Maybe we discard the dyno #'s that weekend like we do weights occasionally when they are clearly wrong.
The hp/wt rule has the potential to be a very good thing for the series. Our challenge is to figure out how to implement it such that we keep the charms and avoid the possible warts. We won’t know the warts until we start doing it, so no sense worrying about it now unless you’ve an uber-motor. Those that are concerned about the dyno rule in the SE punking them should keep in mind that they’re among friends. Everyone wants to find a fair way to implement the rule.
I’ve no idea how the other regions will work out their own details. We’ll probably be looking to steal good ideas from each other.